Using Video Games for Good Works | Seven Days Vermont

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Using Video Games for Good Works 

Published August 28, 2008 at 12:53 p.m.

Just this morning, I learned that students from Champlain College's Emergent Media Center are traveling around South Africa thanks to a $600,000 grant from the United Nations Population Fund. The cash enables them to research and create a video game that would educate kids about violence against women. Check out their blog here.

Or, better yet, talk with some of them next weekend at their cool Art Hop installation. Check next week's Seven Days for details . . .

The Champlain project, incidentally, reminds me of another one by Albert "Skip" Rizzo, a therapist and virtual reality designer at the University of Southern California. Rizzo is using the Xbox game "Full Spectrum Warrior" to help soldiers returning from Iraq deal with Post Traumatic Stress Disorder.

Ripton writer Sue Halpern, who recently wrote about Rizzo's project in the New Yorker and published a book about "memory research," explains her story in this New Yorker video segment.

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Mike Ives

Mike Ives

Bio:
Mike Ives was a staff writer for Seven Days from January 2007 until October 2009.

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